



########### next target ###############

set(bin2c_SRCS bin2c.c )

include_directories( ${ZLIB_INCLUDE_DIR} )

kde4_automoc(${bin2c_SRCS})

kde4_add_executable(bin2c NOGUI ${bin2c_SRCS})

target_link_libraries(bin2c  ${KDE4_KDECORE_LIBS} ${ZLIB_LIBRARY} )






#original Makefile.am contents follow:

#
#noinst_DATA = data.c
#bin2c_SOURCES = bin2c.c
#bin2c_LDFLAGS = $(all_libraries)
#bin2c_LDADD   = $(LIBZ)
#
#noinst_PROGRAMS = bin2c
#
#test:
#	x-povray +W200 +H200 +I$@.pov +O$@.png +p +d
#	rm -f $@.png
#
#POVFILES=floor_common.inc goal.pov halfstone_1.pov halfstone_2.pov halfstone_3.pov halfstone_4.pov man.pov man_common.inc object.pov saveman.pov stone_1.pov stone_2.pov stone_3.pov stone_4.pov stone_5.pov stone_6.pov stone_common.inc treasure.pov
#
#IMAGES=goal.png halfstone_1.png halfstone_2.png halfstone_3.png halfstone_4.png man.png object.png saveman.png stone_1.png stone_2.png stone_3.png stone_4.png stone_5.png stone_6.png treasure.png starfield.png
#
#EXTRA_DIST = $(POVFILES) $(IMAGES)
#CLEANFILES = data.c
#
#RESOLUTION=+W96 +H96
#STONE_RESOLUTION=+W96 +H48
#HALFSTONE_RESOLUTION=+W48 +H48
#
## no antialias
##ANTIALIAS=
#
## normal antialias
##ANTIALIAS=+A
#
## slow antialias
#ANTIALIAS=+A0 +R9
#
#POVRAY=povray $(ANTIALIAS)
#
#data.c: $(IMAGES) bin2c
#	list=""; for i in $(IMAGES); do list="$$list $(srcdir)/$$i"; done; \
#	.${BIN_INSTALL_DIR}2c "" $$list
#
#############################################################################
## Povray rules to generate images
##
##halfstone_1.png: halfstone_1.pov stone_common.inc
##	$(POVRAY) $(HALFSTONE_RESOLUTION) +I$< +O$@
##
##halfstone_2.png: halfstone_2.pov stone_common.inc
##	$(POVRAY) $(HALFSTONE_RESOLUTION) +I$< +O$@
##
##halfstone_3.png: halfstone_3.pov stone_common.inc
##	$(POVRAY) $(HALFSTONE_RESOLUTION) +I$< +O$@
##
##halfstone_4.png: halfstone_4.pov stone_common.inc
##	$(POVRAY) $(HALFSTONE_RESOLUTION) +I$< +O$@
##
##
##stone_1.png: stone_1.pov stone_common.inc
##	$(POVRAY) $(STONE_RESOLUTION) +I$< +O$@
##
##stone_2.png: stone_2.pov stone_common.inc
##	$(POVRAY) $(STONE_RESOLUTION) +I$< +O$@
##
##stone_3.png: stone_3.pov stone_common.inc
##	$(POVRAY) $(STONE_RESOLUTION) +I$< +O$@
##
##stone_4.png: stone_4.pov stone_common.inc
##	$(POVRAY) $(STONE_RESOLUTION) +I$< +O$@
##
##stone_5.png: stone_5.pov stone_common.inc
##	$(POVRAY) $(STONE_RESOLUTION) +I$< +O$@
##
##stone_6.png: stone_6.pov stone_common.inc
##	$(POVRAY) $(STONE_RESOLUTION) +I$< +O$@
##
##
##treasure.png: treasure.pov goal.pov floor_common.inc
##	$(POVRAY) $(RESOLUTION) +I$< +O$@
##
##object.png: object.pov floor_common.inc
##	$(POVRAY) $(RESOLUTION) +I$< +O$@
##
##man.png: man.pov man_common.inc floor_common.inc
##	$(POVRAY) $(RESOLUTION) +I$< +O$@
##
##saveman.png: saveman.pov man_common.inc goal.pov floor_common.inc
##	$(POVRAY) $(RESOLUTION) +I$< +O$@
##
##goal.png: goal.pov floor_common.inc
##	$(POVRAY) $(RESOLUTION) +I$< +O$@
#
